You tell me!
You tell me!
You tell me!
1. Push the button once on the target device to register it on iCloud.
2. Use the button on the source device to propagate it’s data for the target device.
3. Target device can now retrieve the updated information by pushing the cloud button. It will also propagate it’s data to the source device, if appropriate, which can be retrieved by pushing the cloud button on the source device again.
First new class: The ranger is a powerful offensive ranged attacker assisted by a combat pet. It also has a 5th skin, lizardman with a cobra pet, available as a bonus to those who unlocked all the game skins and classes.
The 2nd new class is the monk: a melee character using a mix of hand to hand and staff attacks to defeat it’s opponents. It’s an advanced class having 2 pages of abilities in the battle reference.
The first cooldown of the ranger is Inner Focus which holds selected reels for a further 2 rounds! These reels are marked with a red arrow and needless to say that managing it properly is a key to the ranger’s success.
Pet will deal damage with 3x claws result and will distract/slow down opponent as well if you have 4x+ claws results allowing you to gain distance on your opponent and avoid damage.
Ranger must prioritize staying at range as much as possible as it has low chances of shields on reels. Fortunately it has skills and cooldowns to help in that regard.
The monk features 2 cooldowns which are on a short 6 rounds timer, Ki Strike and Sanctuary, which replace 1 or 2 reels by a Staff or Shield and lead up to 3 followup chain skills that can be triggered with Ki power points obtained in reel spins.
These skills have various effects such as increasing damage this round, healing yourself or even deflecting your opponent’s damage back to itself.
Your feedback is always welcomed to guide my efforts: [email protected]
Thank you for purchasing Dungeon Plunder.
Here’s a recap of what’s coming up for Dungeon Plunder:
Version 1.16 has been under approval since tuesday so it should be live any day now. It will bring, among other things, the new quests types along with a few more world encounters:
Version 1.17 will be submitted the day following 1.16′s approval. It will be fairly light feature wise compared to previous updates as I used the time to refactor the code to allow the new classes to be integrated and the easter weekend took lots of my free time.
Two biggest changes: Deluxe Edition and Heroic Edition will be phased out. As a special thank you for being early adopters all Deluxe Edition owners will receive for free an exclusive Goblin Rogue never to be available again:
There is still time to upgrade until version 1.17 will be approved.
The Deluxe Edition will be replaced by bundles of 3 skins each sold for a $0.99 single time unlock. They will be available on class-based packages which means there’s 3 new heroes, one for each class, that will be available:
Deluxe Edition owners will be able to complete their current set of 6 models (well 7 with the goblin ) for a single $0.99 upgrade option.
Version 1.17 will also have some additional slight upgrades all classes. I will publish the full notes on submittal here.
Version 1.18 will introduce 2 new classes! The ranger is one of them:
We had a survey earlier this week to determine one of the alternate pet and the dire wolf won. Here’s a preview of it:
The ranger class started to be integrated and will feature new mechanics. One of them is range which will allow the player to avoid damage from the opponent (except for the breath and surge triggers). The ranger will also occasionally have special offensive combos on the reels:
1.18 may take slightly longer than a week to submit depending on how the whole balancing thing ends up but I’m aiming to have both classes ready for it.
Select your favorite ranger's pet from this list:
Total Voters: 52
First of all, as a special thank you, all early adopters who went for the Deluxe Edition package (the 6 alternate cosmetic skins) will have a 7th special unique skin available for free:
… a goblin rogue! When the early adopter bonus (and deluxe edition package) will be over (version 1.17) the goblin will not be available anymore in the future and will forever be gone. This bonus rogue will be available starting in 1.17.
Second announcement: I’ll soon start to work on two new classes which I roughly estimate to be available in version 1.18. I’m revealing the first one today: the ranger.
The ranger will be the first class to come as a female by default, brand new mechanics (including range)… and yes, the pet will attack your opponents and move along with you on the overland map
I will do a survey to let players choose one of the alternate pet available as a skin but first I need to gather your ideas for the survey’s choices. You can do so by either sending me an email using the contact link above or as a message on Facebook or Twitter.
Thanks again to everyone who purchased Dungeon Plunder.
Version 1.14 has just been approved by Apple, will be followed tomorrow by 1.15.
Full update notes of your next weekly update, 1.15:
1.16 will focus on adding new quest types and add more variety in the world encounters.
Thank you for purchasing Dungeon Plunder!